Haven't been on linkedin in a while and thought I'd pop in to shitpost. Saw lots of "ai" vfx tool posts and I am very impressed by the improvements over such a short time.
I was particularly impressed where a flipbook (series of unrendered, greyscale images) fed into an "ai" converted it into fully rendered output.
It wasn't good enough for actual commercial use, but how fast it's developed is very concerning.
Vfx is a very tough industry for artists - mostly contract based, so difficult to plan far ahead. And because it survives on tax subsidies, if the tax subsidies dry up...
I don't know where I'm going with this. Just sad to see this "ai" bs encroaching on the the livelihood of artists.
One of my mentors got sucked into this "ai" bullshit and is pushing out generated stuff. I don't have the guts to say anything.
I lucked out to have gotten in early (2007). I made my career change* 2 years ago, maybe it's improved since? Linkedin for sure is not representative of what goes down on the ground.
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* Career change was planned, just executed much earlier than anticipated. I LOVE working in vfx. As a houdini fx td (I did fair bit of lookdev and one-offs outside of shot running) - many effects have their own challenges that keeps me engaged.
If there were any issues I have in VFX its probably the same with every job out there - loud, confident people who don't actually know how to do their job getting promoted.
And then having to take orders from people who don't know shit a first year student should know. (For those who know houdini: My lead didn't know how to setup collisions in dops. Are you kidding me.)