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#DevLog

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This #devlog is all about spawning obstacles for Toasty to bump into. I've used the object pooling pattern which is much more efficient than constantly instantiating and destroying objects (overkill for this game but good practice). I wrestle with sprite positioning and colliders but get it working in the end. youtu.be/E63Kx87Ivvo #gamedev #unity #buildinpublic #gamedevjourney

Hey everyone! This time, we'll be playing with fire. It's not the first time I've created a fire shader, but back then, I used a noise texture and a curve as a parameter, which significantly simplified the whole process. Now, we'll try it without such tools and generate a candle flame, which, as always, will have plenty of parameters for further adjustments. So let's get to it. #Godot #Godot4 #GodotEngine #GodotTips #shaders #devlog #indiedev
youtube.com/watch?v=6ZZVwbzE8c

As a #programmer but #beginner I already know that documentation is important: that's why I'll make a website to document my adventures and potential progress.
If you have any resources that you think could help me, do not hesitate a second!
If you have any tools to advise, do not hesitate a second!
I'm considering using :fedora: #fedora #Kinoite with #toolbx or something like #RockyLinux (but if you have other distros to advise, tell me) with :kdevelop: #kdevelop #codelite for C++, #spyder or #pycharm for Python 🐍 and #rustrover or #lapce for Rust 🦀 and :kate: #kateeditor for simple file edition.
#programmers #programming #programmation #coding #coders #coders #python #cpp #Rust #rustlang #linux #foss #fosstodon #floss #flosstodon #Dev #devlog #devlife #devloper #devlopers

Wishlist Gargantuic on Steam:
store.steampowered.com/app/354

Two partially paralyzed brothers embark on a dangerous journey filled with action, combat, and exploration. Sharing a handmade cart as their only means of locomotion, they fight to reclaim their home valley from monstrous invaders.

store.steampowered.comGargantuic on SteamCrafty action-adventure where two partially paralyzed brothers fight monsters that invaded their home valley. They start with an old wheelbarrow as their only ride, enhancing it into a siege engine, battle ship, or even a flying machine.

Introducing my third practice game, which is my first built using the #Unity engine: Toasty Tumble. It's a simple game inspired by #flappybird. This first #devlog has a lot of work preparing the artwork and setting up prefabs for the game, and I create the player character. youtu.be/ctqq0DS-VW0 #gamedev #solodev #madewithunity #buildinpublic #girlswhocode

Wishlist Gargantuic on Steam:
store.steampowered.com/app/354

Two partially paralyzed brothers embark on a dangerous journey filled with action, combat, and exploration. Sharing a handmade cart as their only means of locomotion, they fight to reclaim their home valley from monstrous invaders -enhancing their unlikely ride.

store.steampowered.comGargantuic on SteamCrafty action-adventure where two partially paralyzed brothers fight monsters that invaded their home valley. They start with an old wheelbarrow as their only ride, enhancing it into a siege engine, battle ship, or even a flying machine.