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#indiedev

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Sektori (week 189): This game wasn't even supposed to have alternate ships, and now I'm adding ship look customization. So there you go. I'm really adding these so there's more things to unlock through completing the medals/challenges. Giving myself a couple of weeks more to add this stuff before locking the game as feature complete.

I have spontaneously decided to register Prism Warriors for the Steam Next Fest in June. Should help get some more eyeballs on it. I already made a single-stage demo early in development, and I can just remake it to reflect where the game is now.

I'll need to add a few music tracks and block off any content that I don't want to be accessible, but there's no reason I can't throw together a demo in the six weeks before Next Fest kicks off. Watch this space!

Today was a literal movie. 13 hours in & I got a lot of meaningful work done. I feel powerless.

Deployed a new form system, DNS stuff, wrote some cloud functions, synced with the database, pushed updates to the SwIftUI app.

Need to write up a most-mortem for these past 2 weeks!