community. I was not much a gamer, although the Commodore users group was full of people trading games - and I would often check them out out of technical interest. I was more into running my own social media site and #SIDplayer music and users groups and magazines / books than I was into gaming. That made me a more full-blown nerd in my last couple years of high school, 1987 and 1988. Being a nerd in Fort Wayne was not cool in those years, it was a sports oriented school.
Matt Simmonds aka "4mat": working on a 7 channel SID driver. (3 sid channels, 4 mixed waveforms out of the volume register. 6581 only)
Without music, life would be a mistake.
#sid #C64 #commodore64 #sidplayer
#Retrocomputing & #SciFi trivia: During his brief tenure as Compute! Magazine’s book editor in 1983, #EndersGame author #OrsonScottCard contracted Craig Chamberlain to write #programming books on the #Commodore64 based on the latter’s work on the #Atari 400 and 800 Pokey Player #music system.
Chamberlain’s second Compute! book, “All About the #Commodore 64, Volume Two,” was the first appearance of #Sidplayer, which would become the US's most popular #C64 music system.
thanks #JLCPCB for flawlessly printing all my design errors
along with discovering the result of my own horrors, it brought an unexpected twist: now it's a board that works both with D32Pro and S3Pro
finally got some sound out of this SID Player for ESP32 I designed while learning Kicad
the whole lot of mistakes I made can't be enumerated here, but the biggest one was inverting pins D{0-7} position in the schema editor
ironically this is the only error I could recover from by using software whereas other "patches" would involve cutting tracks or adding wires