Hi everyone,
For #infectoDoppler (a stochastic musical game) I need to record the players during a simulation. I use #p5js... But I can't get audio input in android despite a running p5.audioIn.
Any ideas? I think is something related with android audio device priorities...
https://rvalla.github.io/assets/testing/p5js/testing.html
I don't know exactly why... But I can record sound in android browser without any problems.
#infectoDoppler #p5js