The #COSMIC desktop environment, powered by the gay agenda.
The panel/dock run applets as separate processes that create a #Wayland window for the panel to display. So with a native Linux game like Celeste, that works with `SDL_VIDEODRIVER=wayland`, it's possible to run in a panel applet.
It "works" if you can play with a lot of the window cut off. I wonder if Gamescope could be used to do funny tricks with scaling (why not add a third Wayland compositor to the stack).
@ids1024 Neat. Does the screen reader work yet?
@aral Proper support for screen readers on Wayland will require some kind of agreement in the ecosystem on how to handle screen reader shortcuts.
Though in the mean time it looks like it wouldn't be too hard to patch at-spi2-core with a backend to support a cosmic-comp specific mechanism for that. I've been looking into this recently. Then that's something that could be proposed upstream at least as a demonstration of what's required here.
@aral Client-side, we've done some work on integrating accesskit into Iced, but that still needs to be finished.
@ids1024 That sounds very positive, best of luck with it. I do hope it won’t be launched without a working screen reader.