More KSP stuff. A heavy lifter SSTO that is designed to deliver large payloads into orbit. In theory it is fully IVA traversable, but some of the OPT parts don’t support freeIVA.
More KSP stuff. A heavy lifter SSTO that is designed to deliver large payloads into orbit. In theory it is fully IVA traversable, but some of the OPT parts don’t support freeIVA.
A lot has been said about how Kitten Space Agency and Kerbal Space Program are similar. But it has become clear that there are a couple of major differences. Today, we're highlighting six of them:
https://youtu.be/3sokzo1fTXU
After a lot of digging, I was able to unearth details and images from the secret Kerbal Lego game that was developed in parallel to KSP2.
Strap yourselves in, we're going for a brick filled ride!
https://youtu.be/uBPRLelsfAg
New #blog post: A KSP Design Log
https://rldane.space/a-ksp-design-log.html
1545 words
Whoof, I haven't blogged in a whole month! I'm 10 blosts behind where I should be for the year!! Time to get my mojo back!!!
cc: my wonderful #chorus: @joel @dm @sotolf @thedoctor @pixx @twizzay @orbitalmartian @adamsdesk @krafter @roguefoam @solusspider @clayton
(I will happily add/remove you from the chorus upon request! :)
Time to play some #KerbalSpaceProgram.
Today's hare-brained idea: Make a space-faring learjet.
Not a spaceplane. A totally normal-looking learjet with jet engines ONLY that has mostly-recoverable appendages for boosting it up into orbit, and RCS/OMS (maybe a Terrier for the OMS, puff engines are mad inefficient).
But once it re-enters, it shouldn't be distinguishable from a totally ordinary learjet once the RCS/OMS pods have jettisoned and parachuted down to the KSC. ;)
One of the difficulty is that while the mk2 parts are more heat-resistant and spacious (like a learjet), they don't look like a learjet, so I don't think I can use them. I'll have to stick with very BBQ-prone mk1 parts. But I do have one trick up my sleeve that I'll allow some rule-bending for: a single non-functional rcs port at the very nose of the plane to shield the cockpit from excess heat during reentry.
cc: @amin
What would it take to establish working colonies in space? Infrastructure! In my next installment of that specific Kerbal Space Program series, we take a look how such a colony around the Mars analog Duna could take shape.
The perfect #KSP video doesn't exis—
Kerbal fans! Chapter 2 from a young You Tuber who I follow.
Its hilarious
KSP 2 Has Been Cut Loose
Fans of
Kerbal Space Program
got briefly excited when reports came out that some indie game veterans could take charge of the Kerbal Space Program franchise. But is there even a reason to have hope? Find out here: https://youtu.be/dMi34sQ0iUk
Back into orbit and back to playing #Kerbal Space Program. Not sure why I've come back to the game after 5 years away. Felt the itch to finally go beyond Mun.
Running some mods, some quality of life (Kerbal Engineer, MechJeb), some cosmetic (chatterer, contract packs, some extra science (DMagic, Scansat).
I had a multi hour conversation with Kitten Space Agency developer and CEO of Rocketwerkz, Dean Hall. No questions were off the table and you can watch it all here: https://youtu.be/E-F_pGAn_MM
This is my last video for 2024. I wish everyone a very Merry Christmas and a Happy New Year!
Six months after the Kerbal Space Program 2 studio was shut down, former Creative Director Nate Simpson breaks his silence in an honest and very vulnerable video:
https://youtu.be/Tq0VU3RVUfs
Two days late, but here it is: We're looking at space infrastructure and what to prioritize when building it.
And we try to do it all in Kerbal Space Program:
https://www.youtube.com/watch?v=k8PciqUedB0
A few questions for anyone that has played Kerbal Space Programme:
How long do you need to play it for to get to the core game? Do you need to unlock certain elements?
How long a play session minimum do you need to make it worthwhile?
How long would a first-time player take to understand how to play it? Is there a tutorial & can you easily replay it?
Would it suit 8-11 year olds?
I want to use it educationally.
NOTE: I’ve never played it and may purchase it.
The news about space games just keeps coming. Earlier this week we learned that Take-Two has sold off the Kerbal IP to an undisclosed third party.
What could this mean? Check out my latest video on this: https://youtu.be/zFbU-BeSaNE
#ksp #ksp2 #kerbalspaceprogram #kerbal #pc #gaming
@rockpapershotgun this might be a positive news and potentially would give the #kerbal franchise a new future. Maybe there is still hope for #KSP2
Today I learned about a new spinoff project KSA from #Rocketwerkz which is like an inofficial "all we wanted for KSP2" project by some of the OG developers and modders from KSP1.
Call me intrigued!
Totally wrong things that Kerbal Space Program taught me*** about spaceflight:
* not including things that are peculiar to Kerbal physiology, to Kerbin itself or the Kerbol system, such as the Kerbals lack of need for consumables, or Kerbin's size, or the Kerbol system's lack of n-body orbits