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#volumetrics

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Xanathon<p><span>Fog And Godrays - Oh My! Volumetrics in Blender<br><br>In this short tutorial I show you how to add volumetrics to a scene in Blender. But we do something more than just dropping a cube into the setup and add a Volume Scatter node in the Shader Editor. We add another Scatter node, spice it up with some noise and mix it with the first Scatter to add some fog.<br><br></span><a href="https://youtu.be/vNM8SoXLhug" rel="nofollow noopener" target="_blank">youtu.be/vNM8SoXLhug</a><span><br><br></span><a href="https://social.phantanews.de/tags/Blender" rel="nofollow noopener" target="_blank">#Blender</a><span> </span><a href="https://social.phantanews.de/tags/Blender3D" rel="nofollow noopener" target="_blank">#Blender3D</a><span> </span><a href="https://social.phantanews.de/tags/volumetric" rel="nofollow noopener" target="_blank">#volumetric</a><span> </span><a href="https://social.phantanews.de/tags/volumetrics" rel="nofollow noopener" target="_blank">#volumetrics</a><span> </span><a href="https://social.phantanews.de/tags/fog" rel="nofollow noopener" target="_blank">#fog</a><span> </span><a href="https://social.phantanews.de/tags/godrays" rel="nofollow noopener" target="_blank">#godrays</a><span> </span><a href="https://social.phantanews.de/tags/scatter" rel="nofollow noopener" target="_blank">#scatter</a><span> </span><a href="https://social.phantanews.de/tags/VolumeScatter" rel="nofollow noopener" target="_blank">#VolumeScatter</a><span> </span><a href="https://social.phantanews.de/tags/ScatterNode" rel="nofollow noopener" target="_blank">#ScatterNode</a><span> </span><a href="https://social.phantanews.de/tags/Xanathon" rel="nofollow noopener" target="_blank">#Xanathon</a><span> </span><a href="https://social.phantanews.de/tags/3D" rel="nofollow noopener" target="_blank">#3D</a><span> </span><a href="https://social.phantanews.de/tags/render" rel="nofollow noopener" target="_blank">#render</a><span> </span><a href="https://social.phantanews.de/tags/rendering" rel="nofollow noopener" target="_blank">#rendering</a><span> </span><a href="https://social.phantanews.de/tags/3Drender" rel="nofollow noopener" target="_blank">#3Drender</a><span> </span><a href="https://social.phantanews.de/tags/Xanathon" rel="nofollow noopener" target="_blank">#Xanathon</a></p>
Xanathon<p><span>The Manor In The Wood<br><br>Steampunk vignette, using Blender and extensive volumetric fog.<br><br></span><a href="https://social.phantanews.de/tags/render" rel="nofollow noopener" target="_blank">#render</a><span> </span><a href="https://social.phantanews.de/tags/renderedArt" rel="nofollow noopener" target="_blank">#renderedArt</a><span> </span><a href="https://social.phantanews.de/tags/3DRender" rel="nofollow noopener" target="_blank">#3DRender</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/3DArt" rel="nofollow noopener" target="_blank">#3DArt</a><span> </span><a href="https://social.phantanews.de/tags/SciFi" rel="nofollow noopener" target="_blank">#SciFi</a><span> </span><a href="https://social.phantanews.de/tags/ScienceFiction" rel="nofollow noopener" target="_blank">#ScienceFiction</a><span> </span><a href="https://social.phantanews.de/tags/Steampunk" rel="nofollow noopener" target="_blank">#Steampunk</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt" rel="nofollow noopener" target="_blank">#MastoArt</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt3D" rel="nofollow noopener" target="_blank">#MastoArt3D</a><span> </span><a href="https://social.phantanews.de/tags/FediArt" rel="nofollow noopener" target="_blank">#FediArt</a><span> </span><a href="https://social.phantanews.de/tags/Xanathon" rel="nofollow noopener" target="_blank">#Xanathon</a><span> </span><a href="https://social.phantanews.de/tags/art" rel="nofollow noopener" target="_blank">#art</a><span> </span><a href="https://social.phantanews.de/tags/3D" rel="nofollow noopener" target="_blank">#3D</a><span> </span><a href="https://social.phantanews.de/tags/Blender" rel="nofollow noopener" target="_blank">#Blender</a><span> </span><a href="https://social.phantanews.de/tags/Blender3D" rel="nofollow noopener" target="_blank">#Blender3D</a><span> </span><a href="https://social.phantanews.de/tags/volumetrics" rel="nofollow noopener" target="_blank">#volumetrics</a></p>
Xanathon<p><span>Microcosm<br><br></span><a href="https://social.phantanews.de/tags/render" rel="nofollow noopener" target="_blank">#render</a><span> </span><a href="https://social.phantanews.de/tags/renderedArt" rel="nofollow noopener" target="_blank">#renderedArt</a><span> </span><a href="https://social.phantanews.de/tags/3DRender" rel="nofollow noopener" target="_blank">#3DRender</a><span> </span><a href="https://social.phantanews.de/tags/CGI" rel="nofollow noopener" target="_blank">#CGI</a><span> </span><a href="https://social.phantanews.de/tags/CGArt" rel="nofollow noopener" target="_blank">#CGArt</a><span> </span><a href="https://social.phantanews.de/tags/3DArt" rel="nofollow noopener" target="_blank">#3DArt</a><span> </span><a href="https://social.phantanews.de/tags/SciFi" rel="nofollow noopener" target="_blank">#SciFi</a><span> </span><a href="https://social.phantanews.de/tags/ScienceFiction" rel="nofollow noopener" target="_blank">#ScienceFiction</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt" rel="nofollow noopener" target="_blank">#MastoArt</a><span> </span><a href="https://social.phantanews.de/tags/MastoArt3D" rel="nofollow noopener" target="_blank">#MastoArt3D</a><span> </span><a href="https://social.phantanews.de/tags/FediArt" rel="nofollow noopener" target="_blank">#FediArt</a><span> </span><a href="https://social.phantanews.de/tags/Xanathon" rel="nofollow noopener" target="_blank">#Xanathon</a><span> </span><a href="https://social.phantanews.de/tags/art" rel="nofollow noopener" target="_blank">#art</a><span> </span><a href="https://social.phantanews.de/tags/Blender" rel="nofollow noopener" target="_blank">#Blender</a><span> </span><a href="https://social.phantanews.de/tags/Blender3D" rel="nofollow noopener" target="_blank">#Blender3D</a><span> </span><a href="https://social.phantanews.de/tags/Volumetrics" rel="nofollow noopener" target="_blank">#Volumetrics</a><span> </span><a href="https://social.phantanews.de/tags/Microcosm" rel="nofollow noopener" target="_blank">#Microcosm</a></p>
Taylor<p>Playing with <a href="https://shark.axfive.net/tags/LuxCore" rel="nofollow noopener" target="_blank">#LuxCore</a> caustics and volumetric scattering. I have no idea what I'm doing, but the effect is really interesting. I'm planning on doing a water-heavy scene in the future, so I might have to mess with LuxCore soon. It having its own full set of materials and lighting makes it feel very foreign to work with, but the effects look so much better than Cycles when it comes to caustics and volumes. I wonder how well it works with things like fire (I have no idea how you'd introduce things like the <code>heat</code><span> attribute into the LuxCore material panels for setting up emission correctly, for instance).<br><br></span><a href="https://shark.axfive.net/tags/Blender" rel="nofollow noopener" target="_blank">#Blender</a> <a href="https://shark.axfive.net/tags/Blender3D" rel="nofollow noopener" target="_blank">#Blender3D</a> <a href="https://shark.axfive.net/tags/3DArt" rel="nofollow noopener" target="_blank">#3DArt</a> <a href="https://shark.axfive.net/tags/BlenderArt" rel="nofollow noopener" target="_blank">#BlenderArt</a> <a href="https://shark.axfive.net/tags/Blender3DArt" rel="nofollow noopener" target="_blank">#Blender3DArt</a> <a href="https://shark.axfive.net/tags/Caustics" rel="nofollow noopener" target="_blank">#Caustics</a> <a href="https://shark.axfive.net/tags/Volumetrics" rel="nofollow noopener" target="_blank">#Volumetrics</a></p>
Vertex Rage<p>One more time, just messing around UE5 with lightshafts and volumetrics... I think tho, that I will be faking godrays with a cone...</p><p><a href="https://mastodon.gamedev.place/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.gamedev.place/tags/Volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Volumetrics</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/LightShafts" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LightShafts</span></a> <a href="https://mastodon.gamedev.place/tags/GodRays" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodRays</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
Mark B Tomlinson<p>Evening meshing around:<br /><a href="https://fosstodon.org/tags/mbt3d" class="mention hashtag" rel="tag">#<span>mbt3d</span></a> <a href="https://fosstodon.org/tags/3D" class="mention hashtag" rel="tag">#<span>3D</span></a> <a href="https://fosstodon.org/tags/b3d" class="mention hashtag" rel="tag">#<span>b3d</span></a> <a href="https://fosstodon.org/tags/blender" class="mention hashtag" rel="tag">#<span>blender</span></a> <a href="https://fosstodon.org/tags/modelling" class="mention hashtag" rel="tag">#<span>modelling</span></a> <a href="https://fosstodon.org/tags/blender3d" class="mention hashtag" rel="tag">#<span>blender3d</span></a> <a href="https://fosstodon.org/tags/hardsurface" class="mention hashtag" rel="tag">#<span>hardsurface</span></a> <a href="https://fosstodon.org/tags/mastoart" class="mention hashtag" rel="tag">#<span>mastoart</span></a> <a href="https://fosstodon.org/tags/volumetrics" class="mention hashtag" rel="tag">#<span>volumetrics</span></a></p>
Dudley Storey"Aloft"<br> <br> Created using Mesh Volumes and traditional volumetric lighting, in combination with the Physical Starlight and Atmosphere Add-On.<br> <br> <a href="https://pixelfed.social/discover/tags/blender?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blender</a> <a href="https://pixelfed.social/discover/tags/b3d?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#b3d</a> <a href="https://pixelfed.social/discover/tags/blendercycles?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blendercycles</a> <a href="https://pixelfed.social/discover/tags/blenderart?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blenderart</a> <a href="https://pixelfed.social/discover/tags/blendercommunity?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blendercommunity</a> <a href="https://pixelfed.social/discover/tags/blenderrender?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blenderrender</a> <a href="https://pixelfed.social/discover/tags/3d?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3d</a> <a href="https://pixelfed.social/discover/tags/render?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#render</a> <a href="https://pixelfed.social/discover/tags/render3d?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#render3d</a> <a href="https://pixelfed.social/discover/tags/3dart?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3dart</a> <a href="https://pixelfed.social/discover/tags/3dmodeling?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3dmodeling</a> <a href="https://pixelfed.social/discover/tags/3dartist?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3dartist</a> <a href="https://pixelfed.social/discover/tags/volumetrics?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#volumetrics</a> <a href="https://pixelfed.social/discover/tags/clouds?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#clouds</a> <a href="https://pixelfed.social/discover/tags/cloudscape?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#cloudscape</a> <a href="https://pixelfed.social/discover/tags/cloud?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#cloud</a> <a href="https://pixelfed.social/discover/tags/cumulus?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#cumulus</a> <a href="https://pixelfed.social/discover/tags/umbrella?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#umbrella</a>
Dudley Storey"Thunderhead"<br> <br> Experimenting with volume renders, Blender's ocean modifier, and the Nishita sky shader.<br> <br> <a href="https://pixelfed.social/discover/tags/blender?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blender</a> <a href="https://pixelfed.social/discover/tags/b3d?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#b3d</a> <a href="https://pixelfed.social/discover/tags/blendercycles?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blendercycles</a> <a href="https://pixelfed.social/discover/tags/blenderart?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blenderart</a> <a href="https://pixelfed.social/discover/tags/blendercommunity?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blendercommunity</a> <a href="https://pixelfed.social/discover/tags/blenderrender?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#blenderrender</a> <a href="https://pixelfed.social/discover/tags/3d?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3d</a> <a href="https://pixelfed.social/discover/tags/render?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#render</a> <a href="https://pixelfed.social/discover/tags/render3d?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#render3d</a> <a href="https://pixelfed.social/discover/tags/3dart?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3dart</a> <a href="https://pixelfed.social/discover/tags/3dmodeling?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3dmodeling</a> <a href="https://pixelfed.social/discover/tags/3dartist?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3dartist</a> <a href="https://pixelfed.social/discover/tags/volumetrics?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#volumetrics</a> <a href="https://pixelfed.social/discover/tags/clouds?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#clouds</a> <a href="https://pixelfed.social/discover/tags/cloudscape?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#cloudscape</a> <a href="https://pixelfed.social/discover/tags/cloud?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#cloud</a> <a href="https://pixelfed.social/discover/tags/cumulus?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#cumulus</a> <a href="https://pixelfed.social/discover/tags/ocean?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#ocean</a> <a href="https://pixelfed.social/discover/tags/oceanview?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#oceanview</a> <a href="https://pixelfed.social/discover/tags/oceanwaves?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#oceanwaves</a> <a href="https://pixelfed.social/discover/tags/3dmodellers?src=hash" class="u-url hashtag" rel="nofollow noopener" target="_blank">#3dmodellers</a>
Michael<p>We have a lot in the pipeline for this year. But today we launched v0.6.0 of <a href="https://volumetrics.social/tags/MRjs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MRjs</span></a>. </p><p>Highlights:<br>- major perf improvement<br>- mr-video tag for<br>- eventUpdate() added to MRSystem<br>- bugs fixes</p><p><a href="https://www.npmjs.com/package/mrjs" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">npmjs.com/package/mrjs</span><span class="invisible"></span></a></p><p><a href="https://volumetrics.social/tags/webxr" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webxr</span></a> <a href="https://volumetrics.social/tags/spatialweb" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spatialweb</span></a> <a href="https://volumetrics.social/tags/spatialcomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>spatialcomputing</span></a> <a href="https://volumetrics.social/tags/arvr" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>arvr</span></a> <a href="https://volumetrics.social/tags/mixedreality" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mixedreality</span></a> <a href="https://volumetrics.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> <a href="https://volumetrics.social/tags/webdevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webdevelopment</span></a> <a href="https://volumetrics.social/tags/webdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webdev</span></a> <a href="https://volumetrics.social/tags/web" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>web</span></a></p>
michael :volumetrics:<p><a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> <a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> 1/12</p><p>Yesterday:<br>- Anchoring on main<br>- optimization planning</p><p>Today:<br>- optimization marathon begins<br>- biz dev</p><p>Blockers:<br>None</p>
michael :volumetrics:<p><a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> <a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> 1/10</p><p>Yesterday:<br>- anchoring functionally complete </p><p>Today:<br>- clean up, document, PR anchoring<br>- text and code editor from here on our</p><p>Blockers:<br>None</p>
Hannah Bollar :volumetrics:<p><span class="h-card" translate="no"><a href="https://webxr.social/@lobau" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>lobau</span></a></span> <span class="h-card" translate="no"><a href="https://webxr.social/@michael" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>michael</span></a></span> <span class="h-card" translate="no"><a href="https://webxr.social/@Leodanenkov" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>Leodanenkov</span></a></span> <a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> <a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> 1/9</p><p>Yesterday:<br>- start cleaning up skybox<br>- start adding in animation from models<br>- a few more doc requests</p><p>Today:<br>- primary focus: skybox<br>- secondary focus: animation</p><p>Blockers:<br>- tidak ada</p>
michael :volumetrics:<p><a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> <a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> 1/9</p><p>Yesterday:<br>- biz dev meetings<br>- anchoring nearly finished</p><p>Today:<br>- finish anchoring<br>- write a bit</p><p>Blockers:<br>None just yet but <span class="h-card" translate="no"><a href="https://webxr.social/@hanbollar" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>hanbollar</span></a></span> I'd love to have the updated skybox for the anchoring sample code.</p>
Hannah Bollar :volumetrics:<p><span class="h-card" translate="no"><a href="https://webxr.social/@lobau" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>lobau</span></a></span> <span class="h-card" translate="no"><a href="https://webxr.social/@michael" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>michael</span></a></span> <a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> <a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> 1/8</p><p>Yesterday:<br>- make documentation and render happy<br>- change some of the auto setup for js-api</p><p>Today:<br>- anything else for documentation?<br>- skybox check<br>- back to looking into optimizations<br>- gusto/beam</p><p>Blockers:<br>- कोई नेईं</p>
michael :volumetrics:<p><a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> <a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> 1/8</p><p>Previously:<br>- anchoring API refactor<br>- resolved bug introduced by quest browser update</p><p>Today:<br>- VC chat<br>- finish anchoring API</p><p>Blockers:<br>Nil</p>
michael :volumetrics:<p><a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> <a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> 1/5</p><p>Yesterday:<br>- events documentation<br>- work on text input</p><p>Today:<br>- legal stuff<br>- continue work on text input</p><p>Blockers:<br>Nil</p>
Hannah Bollar :volumetrics:<p><span class="h-card" translate="no"><a href="https://webxr.social/@michael" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>michael</span></a></span> <span class="h-card" translate="no"><a href="https://webxr.social/@lobau" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>lobau</span></a></span> <span class="h-card" translate="no"><a href="https://webxr.social/@Leodanenkov" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>Leodanenkov</span></a></span> <a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> <a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> 1/4</p><p>Yesterday:<br>- docs: moved js-api autogeneration from docs to documentation repo, archive old repo<br>- docs: updated domain to be from documentation repo<br>- mrjs repo: removed need for uploading build folder<br>- github: base profile page &amp;&amp; curl activity action<br>- feature: masking/clipping completed and merged</p><p>Today:<br>- skybox check<br>- optimizations<br>- docs: anything lingering?<br>- npm account fix</p><p>Blockers:<br>- palibe</p>
michael :volumetrics:<p><a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> <a href="https://webxr.social/tags/dailyasync" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dailyasync</span></a> 1/4</p><p>Yesterday:<br>- hiring planning<br>- bizdev</p><p>Today:<br>- mr-textfield<br>- event docs</p><p>Blockers:<br>Nil</p>
michael :volumetrics:<p>First internal hackathon with <span class="h-card" translate="no"><a href="https://webxr.social/@lobau" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>lobau</span></a></span> &amp; <span class="h-card" translate="no"><a href="https://webxr.social/@hanbollar" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>hanbollar</span></a></span> in the office :volumetrics: :webxr: </p><p><a href="https://webxr.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a> <a href="https://webxr.social/tags/mrjs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mrjs</span></a> <a href="https://webxr.social/tags/webxr" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webxr</span></a> <a href="https://webxr.social/tags/debug" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>debug</span></a></p>
Michael<p>“Building in the open” </p><p><a href="https://volumetrics.social/tags/startup" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>startup</span></a> <a href="https://volumetrics.social/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a> <a href="https://volumetrics.social/tags/volumetrics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>volumetrics</span></a></p>