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#ortholinear

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Wanted to play some games recently. Apparently, changing key bindings is not a solved problem in '25. Both No Man's Sky ('16-'25) and Cyberpunk 2077 ('20-'24) have the option to rebind the keys, but ultimately both fail and use the default keys for some of the most common actions. The former is at least still very much playable, the latter not so much.

This is probably the biggest downside of my #ortholinear #4x12 #keyboard layout. Having Enter, Control, etc. in the center makes WASD not viable

so I've been using an #ortholinear 40% keyboard with #colemak layout (all 3 things are a first for me) for 10 days, doing a bit of programming, and testing my typing speed every day

I'm now finally hitting 100 cpm, which is, i feel, roughly 60% of my typing speed before the switch

the first week was harsh. i knew where the keys were, but my fingers just wouldn't hit them

Hum, @mike has been talking about keyboards for the last two days, and so now I'm infected.

I want a small non-split #ortholinear #keyboard that I could reasonably map similarly to my Ergodox (pictured, unhelpfully, here blog.narf.ssji.net/2024/02/29/)

I'd need the same number of keys (76), including two columns of verticals in the middle. I could compromise on putting 2*5 keys from the thumb blocks on a separate layer.

I was initially looking at the #Ergo60 / #BoardWalk / #Promenade kbd.news/From-Boardwalk-to-Pro, which essentially looks like what I want, but it doesn't have enough keys.

So, dear Fedi, does anyone know of Boardwalk-like designs with more keys?

Narf - The blagosphere got me... · Musings on Input Devices - NarfMy main input devices are an Ergodox with blank keycaps in a Dvorak layout, and an Evoluent Vertical Mouse. My mobile uses a 9-keys swipe-based keyboard (MessageEase until recently, now Thumb-Key with a compatible layout). People sometimes ask me about this, and then I talk to them for way longer than they signed up for. Perhaps a written summary would save some in the future (but do ask if you want a chat!).
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@apfel @0x17: Uargh, Katana-Layout! 😉 Da würde ich mir als Emacs-User bei Ctrl-X Ctrl-S noch mehr die Finger verknoten, als ich's schon bei ortholinearen #Keyboards tue. 🤪

Die einzigen beiden mehr oder weniger ortholinearen Keyboards mit denen ich gut klarkomme, sind das #Zlant (eigentlich "uniform staggered", sieht aus wie ein jeweils um 0.25u verschobenes #Planck) und das vorhin schon genannte semi-ortholineare #Alpha28, weil da das X rechts unter dem S ist.

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@chrisisgr8
Impressive! I guess that should help you adapt a lot.

If you're interested in better comfort/health, you could visit a #MechanicalKeyboard meetup in your area & try any #ortholinear keyboard (where rows are not staggered, but keys are in nice columns). Even if it's not split or contoured, that should give you an impression whether it'll screw you or could work well.

IMO, the absolute worst is row staggered & positively tilted & non-split & flat. Killing any of those = improvement.