fosstodon.org is one of the many independent Mastodon servers you can use to participate in the fediverse.
Fosstodon is an invite only Mastodon instance that is open to those who are interested in technology; particularly free & open source software. If you wish to join, contact us for an invite.

Administered by:

Server stats:

8.7K
active users

#nodeeditor

0 posts0 participants0 posts today
Kennedy Richard maintains OSS<p>🔥 Nodezator 1.5.1 is out!</p><p>pip install --upgrade nodezator</p><p>Finally merged and released the socket proximity detection feature (shown below) + other unrelated content updates</p><p>Release post: <a href="https://github.com/IndiePython/nodezator/releases/tag/v1.5.1" target="_blank" rel="nofollow noopener" translate="no"><span class="invisible">https://</span><span class="ellipsis">github.com/IndiePython/nodezat</span><span class="invisible">or/releases/tag/v1.5.1</span></a></p><p><a href="https://fosstodon.org/tags/Python" class="mention hashtag" rel="tag">#<span>Python</span></a> <a href="https://fosstodon.org/tags/nodeeditor" class="mention hashtag" rel="tag">#<span>nodeeditor</span></a></p>
John-Mark Gurney<p><span class="h-card" translate="no"><a href="https://fosstodon.org/@KennedyRichard" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>KennedyRichard</span></a></span></p><p>Minor suggestion, is to have both Target's hand show at once. It makes it smoother, and not "jump" when the other hand just disappears.</p><p>But it's very, VERY cool and I like it. Makes it very obvious how to get the two connected.</p><p><a href="https://flyovercountry.social/tags/Python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Python</span></a> <a href="https://flyovercountry.social/tags/nodeeditor" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nodeeditor</span></a></p>
Kennedy Richard maintains OSS<p>Been actually working on other things but had an idea for another variant yesterday and didn&#39;t want to waste it (already in Nodezator&#39;s dev branch).</p><p>This time the cursor is a baseball <a href="https://fosstodon.org/tags/Python" class="mention hashtag" rel="tag">#<span>Python</span></a> <a href="https://fosstodon.org/tags/nodeeditor" class="mention hashtag" rel="tag">#<span>nodeeditor</span></a></p>
Kennedy Richard maintains OSS<p>Final version is very similar, but decided to hide the cursor. Now I use the hand that extends from the 1st socket like a cursor, instead of having it offset behind the cursor as before.</p><p>Thank you all for the feedback, specially <br />mechadense<br /> &amp; <br />lisa44Yes (handles from X). Feels and looks better. <a href="https://fosstodon.org/tags/Python" class="mention hashtag" rel="tag">#<span>Python</span></a> <a href="https://fosstodon.org/tags/nodeeditor" class="mention hashtag" rel="tag">#<span>nodeeditor</span></a></p>
Kennedy Richard maintains OSS<p>Okay, you asked, and now there&#39;s a hand near the mouse to meet the one on the nearby socket as well. Thank you all for the suggestions so far. (already on Nodezator&#39;s dev branch as well). <a href="https://fosstodon.org/tags/Python" class="mention hashtag" rel="tag">#<span>Python</span></a> <a href="https://fosstodon.org/tags/nodeeditor" class="mention hashtag" rel="tag">#<span>nodeeditor</span></a></p>
Kennedy Richard maintains OSS<p>No guys, hear me out, we might be onto something here! What about tracking eyes that become happy when the connection is reached out? (also in Nodezator&#39;s dev branch)</p><p><a href="https://fosstodon.org/tags/Python" class="mention hashtag" rel="tag">#<span>Python</span></a> <a href="https://fosstodon.org/tags/nodeeditor" class="mention hashtag" rel="tag">#<span>nodeeditor</span></a></p>
Kennedy Richard maintains OSS<p>In Nodezator&#39;s dev branch: changed the magnetic sockets feature to make it closer to what I envisioned originally: the nodes had hands and would help you by grabbing the new connection for you.</p><p>The hands are CC0 assets from the excellent <br /><span class="h-card" translate="no"><a href="https://bird.makeup/users/kenneynl" class="u-url mention">@<span>kenneynl</span></a></span> </p><p><a href="https://fosstodon.org/tags/Python" class="mention hashtag" rel="tag">#<span>Python</span></a> <a href="https://fosstodon.org/tags/nodeeditor" class="mention hashtag" rel="tag">#<span>nodeeditor</span></a></p>
Kennedy Richard maintains OSS<p>Already in Nodezator&#39;s dev branch: magnetic sockets</p><p>It makes much easier for users to edit graphs, because they don&#39;t need to have the mouse exactly over a socket to interact w/ it. Instead, a nearby socket is detected whenever a relevant action takes place. <a href="https://fosstodon.org/tags/Python" class="mention hashtag" rel="tag">#<span>Python</span></a> <a href="https://fosstodon.org/tags/nodeeditor" class="mention hashtag" rel="tag">#<span>nodeeditor</span></a></p>
Rody Davis :google:<p>How to Build a Node Based Editor with Flutter and Signals (Dart)</p><p><a href="https://youtu.be/ZNVK917PCX4?si=16wVhoHeNhhmxVqY" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">youtu.be/ZNVK917PCX4?si=16wVho</span><span class="invisible">HeNhhmxVqY</span></a></p><p><a href="https://fluttercommunity.social/tags/fluttter" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fluttter</span></a> <a href="https://fluttercommunity.social/tags/dart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dart</span></a> <a href="https://fluttercommunity.social/tags/signals" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>signals</span></a> <a href="https://fluttercommunity.social/tags/nodeeditor" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nodeeditor</span></a> <span class="h-card"><a href="https://fluttercommunity.social/@FlutterComm" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>FlutterComm</span></a></span></p>