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#UnrealEngine5

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Mini Game Dev<p>Hey! 👋 I’m working through Fab’s submission process and will be sharing my first <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> plugin soon! 😅🤞</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unrealengine</span></a></p>
Gavin<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>gamingonlinux</span></a></span> It is reasonable because it doesn't use <a href="https://toot.wales/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> thankfully. It uses Techland's own C-Engine.</p>
WMan22<p>Anyone else really tired of people coming out of the woodwork to defend <a href="https://silversword.online/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> with the whole "It's not the engine, it's the developers!"</p><p>It can be BOTH. It is at the very least a troublesome epidemic that many <a href="https://silversword.online/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> games run like shit. </p><p>If it was one or two games, sure I'd say it's an individual developer issue, but it seems like every UE5 game I've played except for maybe like, The Finals, has performance issues. Good performing UE5 games are an OUTLIER at this point.</p>
.:\dGh/:.<p>I have to say that, for every Unreal Engine 5 games being released today, almost all look different.</p><p>We are far away from Unreal Engine 3 when every game that released "looked like Unreal Engine 3".</p><p>For example, look at <a href="https://mastodon.social/tags/HellIsUs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HellIsUs</span></a>.</p><p><a href="https://www.youtube.com/watch?v=piTaNeOHKuw" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=piTaNeOHKuw</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/Soulslike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Soulslike</span></a> <a href="https://mastodon.social/tags/Action" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Action</span></a> <a href="https://mastodon.social/tags/SciFi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SciFi</span></a> <a href="https://mastodon.social/tags/Adventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Adventure</span></a> <a href="https://mastodon.social/tags/Fantasy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Fantasy</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.social/tags/RogueFactor" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RogueFactor</span></a> <a href="https://mastodon.social/tags/Nacon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Nacon</span></a></p>
Blogfeedser<p>Nu aan het experimenteren met het via code te laten ronddraaien van objecten rondom andere objecten, terwijl die objecten al enorm beweeglijk van zichzelf zijn.</p><p>De rode bol draait namelijk in een cirkel om de nu rode H heen, terwijl de pijl uit zijn buik de richting van die rode bol aangeeft.</p><p><a href="https://mastodon.nl/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a></p>
Gavin<p>I'm starting to miss those heady pre-<a href="https://toot.wales/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> days when games actually worked and didn't all feel the same.</p><p>I should probably stop buying them.</p>
Alien 👽 Max | 🇺🇦 gamedev<p>Pitch Shift, Delay and Speed Ratio to semitones. This is how it should be! I saw this example on YouTube on the Unreal Engine channel. And it opened my eyes again that sound design is cool, and MetaSound is incredibly cool! </p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.gamedev.place/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.gamedev.place/tags/metasound" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>metasound</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/sounddesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sounddesign</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a></p>
.:\dGh/:.<p>«Why everyone is using Unreal Engine 5?»</p><p>- Flexible licensing<br>- Great all-arounder<br>- Great for medium-sized teams<br>- Large workforce pool<br>- Cheaper than making your own</p><p>Proprietary tech is something only corpos with franchises can do:</p><p>- TakeTwo (RAGE Engine)<br>- Nintendo (Zelda, Mario, Smash Bros)<br>- Activision (IW Engine)<br>- EA (Frostbite)<br>- Ubisoft (Anvil, Snowdrop).</p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.social/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.social/tags/Zelda" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Zelda</span></a> <a href="https://mastodon.social/tags/COD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>COD</span></a> <a href="https://mastodon.social/tags/EAFC" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EAFC</span></a> <a href="https://mastodon.social/tags/GTA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GTA</span></a> <a href="https://mastodon.social/tags/GTAVI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GTAVI</span></a> <a href="https://mastodon.social/tags/AssassinsCreed" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AssassinsCreed</span></a></p>
.:\dGh/:.<p>Studio execs don't care about <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> optimization.</p><p>They will put resources on how the game is presented rather than how well it runs, because the first sells and the second doesn't.</p><p>Case in point: <a href="https://mastodon.social/tags/MonsterHunterWilds" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MonsterHunterWilds</span></a>. Ran like shit, still runs like shit, sold 2:1 in PC, 10M+ copies and it's $70.</p><p>Vote with your wallet on full effect.</p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/MetalGearSolid" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MetalGearSolid</span></a> <a href="https://mastodon.social/tags/MetalGearSolidDelta" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MetalGearSolidDelta</span></a> <a href="https://mastodon.social/tags/Remake" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Remake</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.social/tags/Epic" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Epic</span></a> <a href="https://mastodon.social/tags/EpicGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EpicGames</span></a> <a href="https://mastodon.social/tags/MGSDelta" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MGSDelta</span></a> <a href="https://mastodon.social/tags/Konami" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Konami</span></a></p>
Kjartan<p>I'm putting together some images for my portfolio and I just like how atmospheric this one came out. </p><p>This is one of the monsters I made for Still Wakes the Deep called Muir. </p><p><a href="https://mastodon.gamedev.place/tags/b3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>b3d</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/horror" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>horror</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
.:\dGh/:.<p>Welcome is modern gaming development. If it runs acceptable, it ships.</p><p><a href="https://www.youtube.com/watch?v=3B7zgcLApTc" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=3B7zgcLApTc</span><span class="invisible"></span></a></p><p>Studios can get away by recommending an RTX 5090 to play. Performance optimization is not critical for development unless catastrophic (and even then).</p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/MetalGearSolidDelta" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MetalGearSolidDelta</span></a> <a href="https://mastodon.social/tags/MGSDelta" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MGSDelta</span></a> <a href="https://mastodon.social/tags/MGS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MGS</span></a> <a href="https://mastodon.social/tags/MetalGear" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MetalGear</span></a> <a href="https://mastodon.social/tags/PC" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PC</span></a> <a href="https://mastodon.social/tags/Hardware" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Hardware</span></a> <a href="https://mastodon.social/tags/PCGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PCGaming</span></a> <a href="https://mastodon.social/tags/PCGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PCGames</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.social/tags/Konami" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Konami</span></a></p>
Mini Game Dev<p>Hey everyone! 👋<br>
I’ve been working on a set of Unreal plugins.</p><p>🎉 Today I’m releasing the runtime for SimpleInventory on GitHub 
👉 <a href="https://github.com/Ericdowney/SimpleInventory" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/Ericdowney/SimpleIn</span><span class="invisible">ventory</span></a></p><p>Here’s a preview of the editor tools I’m building for SimpleInventory, SimpleAttributes, and SimpleGameStats.
These editors will be part of the full version coming soon to the Unreal Marketplace.</p><p>If this looks useful for your projects, drop a like so I know there’s interest 😁<br><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unrealengine</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unrealengine5</span></a></p>
Alien 👽 Max | 🇺🇦 gamedev<p>It's been a while since I've posted about material in Unreal Engine. Here's a tip for you </p><p><a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.gamedev.place/tags/UE5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE5</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a></p>
tsumidesho<p>⚔️ <a href="https://mastodon.online/tags/LordsoftheFallenII" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LordsoftheFallenII</span></a> - brutalny soulslike w dark fantasy, powraca z dwoma rozbudowanymi światami i grafiką w <a href="https://mastodon.online/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a>.</p><p><a href="https://cat5.pl/lords-of-the-fallen-ii-wieksze-odwazniejsze-i-bardziej-krwawe" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">cat5.pl/lords-of-the-fallen-ii</span><span class="invisible">-wieksze-odwazniejsze-i-bardziej-krwawe</span></a></p>
mamoniem, et al. 🌹♠️🦷🌿<p>This is devastating! RIP "Survival Horror Games coming out in 2025" x_x</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/gameindustry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameindustry</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unrealengine</span></a> <a href="https://mastodon.gamedev.place/tags/unrealengine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unrealengine5</span></a> <a href="https://mastodon.gamedev.place/tags/ue5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ue5</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
.:\dGh/:.<p>The problem of <a href="https://mastodon.social/tags/Nanite" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Nanite</span></a> is not in its implementation, but rather the work pipeline.</p><p>Imagine having to tell the artists they now have to make 3~4 LOD versions because they want to optimize the game... for all the models they already did.</p><p>Fuck no. Enable Nanite, release the game and let PC Gamers take the blunt buying an RTX.</p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/GameDevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDevelopment</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.social/tags/UE2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UE2</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/Unreal5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Unreal5</span></a> <a href="https://mastodon.social/tags/GameEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameEngine</span></a> <a href="https://mastodon.social/tags/Modeling" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Modeling</span></a> <a href="https://mastodon.social/tags/3DModeling" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3DModeling</span></a></p>
PowerUps<p>Echoes of the End, el primer título de Myrkur Games, ya está disponible</p><p><a href="https://powerups.es/echoes-of-the-end-el-primer-titulo-de-myrkur-games-ya-esta-disponible/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">powerups.es/echoes-of-the-end-</span><span class="invisible">el-primer-titulo-de-myrkur-games-ya-esta-disponible/</span></a></p><p><a href="https://tkz.one/tags/Noticias" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Noticias</span></a> <a href="https://tkz.one/tags/DeepSilver" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DeepSilver</span></a> <a href="https://tkz.one/tags/EchoesOfTheEnd" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EchoesOfTheEnd</span></a> <a href="https://tkz.one/tags/MyrkurGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MyrkurGames</span></a> <a href="https://tkz.one/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a></p>
Eduardo Medina 🇪🇸<p>Si sale bueno y optimizado, cosa difícil por usar <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a>, será una venta menos para <a href="https://mastodon.social/tags/Steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Steam</span></a>.</p><p>¡Viva <a href="https://mastodon.social/tags/GOG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GOG</span></a>! ¡Y gracias, <a href="https://mastodon.social/tags/BlooberTeam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BlooberTeam</span></a>! <a href="https://www.gog.com/en/game/cronos_the_new_dawn" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gog.com/en/game/cronos_the_new</span><span class="invisible">_dawn</span></a></p><p><a href="https://mastodon.social/tags/Cronos" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Cronos</span></a> <a href="https://mastodon.social/tags/CronosTheNewDawn" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CronosTheNewDawn</span></a></p>
Eduardo Medina 🇪🇸<p>Hace dos años avisé de los peligros de <a href="https://mastodon.social/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> y por lo que veo he acertado más que fallado en mis pronósticos.</p><p>Prácticamente casi cada juego hecho con el motor de <a href="https://mastodon.social/tags/EpicGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EpicGames</span></a> está siendo pospuesto para 2040 en mi caso. <a href="https://www.muycomputer.com/2023/08/18/unreal-engine-5-enterrar-escena-triple-a-videojuegos/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">muycomputer.com/2023/08/18/unr</span><span class="invisible">eal-engine-5-enterrar-escena-triple-a-videojuegos/</span></a></p><p><a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/videojuegos" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videojuegos</span></a></p>
Jeremiah Fieldhaven<p>I've just released Project Shinar v0.0.7 (Edgware Road) - an interim bugfix and minor feature update including fixes for some issues reported by <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@psychicparrot42" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>psychicparrot42</span></a></span> - mostly so there's some update while I work away at the in-game level editor (which is kicking my arse)</p><p><a href="https://jeremiahfieldhaven.itch.io/project-shinar/devlog/1000141/v007-edgware-road-preview-builds-available" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">jeremiahfieldhaven.itch.io/pro</span><span class="invisible">ject-shinar/devlog/1000141/v007-edgware-road-preview-builds-available</span></a> </p><p><a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.gamedev.place/tags/UnrealEngine5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnrealEngine5</span></a> <a href="https://mastodon.gamedev.place/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a></p>