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I just finished "The Snowman" by Jo Nesbø, and I have a question: is the Finnøy island of the book a real place?
Nesbø describes "the island of Finnøy in Fedje," saying "Finnøy was a tiny island." Checking Google Maps, I see Fedje, a group of small islands NNW of Bergen, but I can't see a place there named Finnøy. There is also a place called Finnøy a long distance *south* of Bergen.
At one point a character gets on a small boat in Bergen and "in 15 minutes" is at Finnøy. Both places I found are too far from Bergen to reach in 15 minutes.
Maybe it's just an invention for the novel. But I'm curious, for no practical reason aside from curiosity. Does anyone know??
@jens going through my catalogue of #MSX games with 5yo #BeardGrabber, I've been running into similar issues, and especially those 80s and 90s games were mostly arcade–based or –inspired, and walking simulators weren't really a thing yet.
Yesterday I thought I'd found a nice game I remember playing myself quite a bit, #TheSnowman by #Quicksilva, based on #RaymondBriggs' book (https://frgcb.blogspot.com/2015/12/the-snowman-quicksilva-ltd-1983.html), which had only a moderate timer, and enemies would only eat the lump of snow you were holding, and not kill your character.
However, getting on and off stairs was tricky even for me, and I quickly discovered that kiddo struggled with staying on platforms; which apparently does kill you.
So many games that I think would be so much more playable for beginning gamers if they'd have an option to turn off the timer, enable invincibility, or toggle some form of no-clip, yet would still remain entertaining.
#TheSnowman, 2017, on #Netflix has a strong cast and is done well.
Unfortunately, the story never comes together and is too full of generic plot points with an ending that is ridonculous.
Though not explicit or extreme by current standards, there are many violent and graphic scenes that were unnecessary.
They were meant to give the villain and their actions more weight and menace; the villain ultimately had neither.
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