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#prismwarriors

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Altrix Studios<p>The Prism Warriors demo is now LIVE ON STEAM, ready for Next Fest! I have also updated the Newgrounds version of the demo to match. Happy playing!</p><p><a href="https://store.steampowered.com/app/3514400/Prism_Warriors_DX/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/351</span><span class="invisible">4400/Prism_Warriors_DX/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/SteamNextFest" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SteamNextFest</span></a> <a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/bullethell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bullethell</span></a> <a href="https://mastodon.gamedev.place/tags/retro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retro</span></a> <a href="https://mastodon.gamedev.place/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a></p>
Altrix Studios<p>I have spontaneously decided to register Prism Warriors for the Steam Next Fest in June. Should help get some more eyeballs on it. I already made a single-stage demo early in development, and I can just remake it to reflect where the game is now.</p><p>I'll need to add a few music tracks and block off any content that I don't want to be accessible, but there's no reason I can't throw together a demo in the six weeks before Next Fest kicks off. Watch this space!</p><p><a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
Altrix Studios<p>I didn't know you could type into the <a href="https://mastodon.gamedev.place/tags/TIC80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TIC80</span></a> console while the boot-up sequence was still in progress, guess I was a little quick on the draw there</p><p>Anyway, I have the day off work and have decided to set it aside to do some more work on <a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a></p>
Altrix Studios<p>Long, long overdue: Prism Warriors now has a scrolling background for the main levels! Hopefully it suggests flying over a cityspace without being *too* minimalist.</p><p><a href="https://mastodon.gamedev.place/tags/tic80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tic80</span></a> <a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/BulletHell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BulletHell</span></a> <a href="https://mastodon.gamedev.place/tags/retro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retro</span></a> <a href="https://mastodon.gamedev.place/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a></p>
Altrix Studios<p>Finally started work on the final boss of Prism Warriors. I do the bosses first because their patterns are naturally more intricate, so working on them lets me expand and fine-tune the pattern generation systems, giving me more options to work with when creating regular enemies.</p><p><a href="https://mastodon.gamedev.place/tags/prismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>prismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/tic80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tic80</span></a> <a href="https://mastodon.gamedev.place/tags/retro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retro</span></a> <a href="https://mastodon.gamedev.place/tags/bullethell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bullethell</span></a></p>
Altrix Studios<p>Woke up at 6am on a Saturday to work on Prism Warriors' options menu because I've lost control of my life. Worth it, though, it looks way better now.</p><p>Couple of new feature sneak peeks here...</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/BulletHell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BulletHell</span></a> <a href="https://mastodon.gamedev.place/tags/tic80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tic80</span></a> <a href="https://mastodon.gamedev.place/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a> <a href="https://mastodon.gamedev.place/tags/shmup" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shmup</span></a></p>
Altrix Studios<p>I have been banging my head against a brick wall trying to get the Twilight Four boss fight to work for MONTHS.</p><p>But finally, the last major roadblock is clear. It should be smooth sailing from here.</p><p><a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/TIC80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TIC80</span></a> <a href="https://mastodon.gamedev.place/tags/shmup" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shmup</span></a> <a href="https://mastodon.gamedev.place/tags/BulletHell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BulletHell</span></a> <a href="https://mastodon.gamedev.place/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a></p>
Altrix Studios<p>Had to scrap my original idea for the Stage 6 boss fight, but I think this alternative idea works pretty well. Still plenty of work to do...</p><p><a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/TIC80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TIC80</span></a> <a href="https://mastodon.gamedev.place/tags/shmup" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shmup</span></a> <a href="https://mastodon.gamedev.place/tags/bullethell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bullethell</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a></p>
Altrix Studios<p>Finally doing some more work on <a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a>, gonna try and finish the Stage 5 boss this weekend. Also gave the lives icon an outline to make it stand out more.</p><p><a href="https://mastodon.gamedev.place/tags/TIC80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TIC80</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.gamedev.place/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a> <a href="https://mastodon.gamedev.place/tags/BulletHell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BulletHell</span></a> <a href="https://mastodon.gamedev.place/tags/danmaku" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>danmaku</span></a> <a href="https://mastodon.gamedev.place/tags/shmup" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shmup</span></a></p>
Altrix Studios<p>The Prism Duels are almost complete.</p><p>Not sure what I've done wrong here but I've managed to give Prism Violet a seizure.</p><p><a href="https://mastodon.gamedev.place/tags/TIC80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TIC80</span></a> <a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/bullethell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bullethell</span></a> <a href="https://mastodon.gamedev.place/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a> <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>screenshotsaturday</span></a></p>
Altrix Studios<p>Finally getting some more work done on Prism Warriors. The Stage 3 boss is coming along nicely.</p><p><a href="https://mastodon.gamedev.place/tags/PrismWarriors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PrismWarriors</span></a> <a href="https://mastodon.gamedev.place/tags/tic80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tic80</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/bullethell" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bullethell</span></a> <a href="https://mastodon.gamedev.place/tags/8bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>8bit</span></a> <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>screenshotsaturday</span></a></p>