Stamen Design<p>New blog post by Stamen's Lead Geospatial Developer Damon Burgett: "Making a snappy raster map with shaders". We go behind the scenes of our recent project with the Exploratorium, where we pushed the limits of visualizing raster map data with custom <a href="https://vis.social/tags/MapboxGL" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MapboxGL</span></a> shader layers. And as a bonus: Damon created a super-responsive <a href="https://vis.social/tags/SeaLevelRise" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeaLevelRise</span></a> simulator to illustrate the concept. Read more and play with the sea level visualizer here: <a href="https://stamen.com/making-a-snappy-raster-map-with-shaders/" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">stamen.com/making-a-snappy-ras</span><span class="invisible">ter-map-with-shaders/</span></a> <a href="https://vis.social/tags/ClimateChange" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ClimateChange</span></a> <a href="https://vis.social/tags/ClimateCrisis" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ClimateCrisis</span></a> <a href="https://vis.social/tags/GlobalWarming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GlobalWarming</span></a></p>