Vile Lasagna<p>If you're interested in <a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> and wanted to hear about <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/GDExtensions" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GDExtensions</span></a> and <a href="https://mastodon.gamedev.place/tags/Cpp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Cpp</span></a> and <a href="https://mastodon.gamedev.place/tags/CMake" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CMake</span></a> or what have you and have any preferences on the situation, I'd be keen to hear your opinion.</p><p>Right now I'm THINKING straight into 3, but unsure what side to cover first and if I can, then, get things done and written up in time for this week.</p><p>I DID consider writing my own template for C++ extensions projects but this DOES exist and looks good:<br><a href="https://github.com/asmaloney/GDExtensionTemplate" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/asmaloney/GDExtensi</span><span class="invisible">onTemplate</span></a></p>