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#agdev

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Shawn Sijnstra<p>I've been continuing on my quest for expanding the <a href="https://hachyderm.io/tags/curses" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>curses</span></a> library for the <a href="https://hachyderm.io/tags/AgonLight" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AgonLight</span></a> using <a href="https://hachyderm.io/tags/AgDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AgDev</span></a>. Well... I was pointed to this project by <span class="h-card" translate="no"><a href="https://bird.makeup/users/usagielectric" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>usagielectric</span></a></span> to emulate the UE14500. Still some cosmetic tweaks to go but the work-in-progress runs! Source code once I'm more confident with this - but here's a screenshot work in progress. <a href="https://hachyderm.io/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://hachyderm.io/tags/valves" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>valves</span></a> <a href="https://hachyderm.io/tags/emulator" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>emulator</span></a> Original project: <a href="https://github-wiki-see.page/m/Nakazoto/UEVTC/wiki/Emulators-and-Simulations" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github-wiki-see.page/m/Nakazot</span><span class="invisible">o/UEVTC/wiki/Emulators-and-Simulations</span></a></p>
Shawn Sijnstra<p>I've been growing and nurturing my miniature <a href="https://hachyderm.io/tags/curses" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>curses</span></a> library for <a href="https://hachyderm.io/tags/AgonLight" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AgonLight</span></a> <a href="https://hachyderm.io/tags/AgDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AgDev</span></a> C, and it's helped me get two more games off the ground. Flappy-Curses works well, but Apple-War has too much going on so it flickers too much to be smooth. Still fun to look at though. These games have definitely made the curses library that little bit better. <a href="https://hachyderm.io/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://hachyderm.io/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> Binaries and Source here: <a href="https://github.com/sijnstra/agdev-projects" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/sijnstra/agdev-proj</span><span class="invisible">ects</span></a></p>