For anyone wondering, it has now been pushed. We only had positive feedbacks (i.e. it doesn't make any problem for guide deletion usability) from testers, none negative. So off-canvas guides are now in and will be available in our next dev release: #GIMP 2.99.6 ! 😃
By the way, we also made snap to guide, grid and path work off-canvas now (pushed last night).
Now that off-canvas viewing is possible (since #GIMP 2.10.14), we are progressively making working off-canvas just as easy as in-canvas.
Our Wilber&Co. strip from back then:
So we implemented the ability to position guides off-canvas in #GIMP. Deleting a guide can still be done by dragging the guide off-viewport (though not off-canvas but within viewport).
We will test a bit this in production before pushing to main code.
When one of our Wilber & Co. comic strip is edited by a bug reporter to advertize their wanted change in #GIMP. 🤣
We love it !
Would be fun if these become memes. CC by-sa licensed by the way, so feel free to have fun too with these comics ! 😉
« 4 reasons to choose #Linux for #art and #design » 🐧🎨
Some good points among :
- High availability means high "productivity" (please read first)
- Open access is better for diversity
- Resolute format support is more inclusive
- Linux artists (#LibreArts)
Nice little README on #Python3 plug-in development for #GIMP (using advanced Python libraries and environment) **and** #Flatpak sandboxing. Sharing for everyone who wants to understand a bit more on how all these technologies interact with one another. 👍 /> https://github.com/isman7/gimp-python-development
For #macOS creators with #GIMP : we just published a revision 3 of the build and so far, feedbacks are great (slowness issues nearly gone).
/> https://www.gimp.org/downloads/
Thanks again a lot to Des McGuinness, our newer macOS contributor !
Weekly recap: new releases of BlenderBIM , Shotcut, Surge, and liquidsfz, new features in GIMP , @darktable, @krita, @Blender, ArmorPaint, Olive:
https://librearts.org/2021/02/week-recap-1-feb-2021/
Featured artwork by Gioele Muscolino, made with Blender and GIMP
Pour nos lectrices et lecteurs francophones, ici la traduction du compte-rendu #ZeMarmot de janvier en français grâce à notre fantastique contributeur Gillux, merci ! 😍👍 https://www.patreon.com/posts/46859667
Last animation report of #ZeMarmot, open animation produced with #GIMP. Aryeom Han is talking about the stage after keyframing (she calls this stage "keyframing preview"). As usual a very interesting read for anyone interested in animation making : https://www.patreon.com/posts/46652829
Little throwback with this last monthly crowdfunding post for 2020 focusing on release #GIMP 2.99.4 > https://www.patreon.com/posts/45607895
Still time to wish you all the best ! Happy 2021 everyone ! 💌 Thanks #GIMP and other Free Software for existing. Let's continue our route together next year and for many years to come ! 💕
#Happy2021 #happynewyear #ZeMarmot
In introduction, please have a look at this (old but complete) presentation of the project : https://youtu.be/_fEAyU2e0UU
Hello people of Mastodon ! I'm so happy to be among you ! I'm a little marmot whose story will be told to you by Aryeom and Jehan with a lot of talent and great tools in addition to being libre !
More informations on http://film.zemarmot.net
Support us on http://film.zemarmot.net/en/donate
Thank you in advance for your warm welcome ! 🤗 #PleaseBoost
Animation film (CC BY-SA) about a Marmot made with FLOSS, directed by Aryeom Han and written by Jehan Pagès, also technical support (one of the main contributor to GIMP). This account is official and maintained by @danslerush.