I always wondered how far game engines can come to be free and open to major improvements.
Only an year ago I've got to know about existense of Godot Engine.
Now when I apply the findings on development of Attorney Online, it comes clear how much it fits the cause. Not only that game can become more extensible, but every weird bug that can ever happen with game engine will be seized in speed of light, since Godot's community is open. Well, bugs aren't mostly commited in its workflow tho.