Recently have seen some developers passionately claiming that only game and HFT devs need to think about performance. That's a cop-out, and misguided. Computers are fast, yes, but a bit of unnecessary slowness at each of many layers makes for a frustratingly slow experience. A little thinking about common inputs and efficiency is not premature optimization...it's always a judgement call about how far to go.
Some relevant links:
- https://danluu.com/input-lag/
- https://www.gigaspaces.com/blog/amazon-found-every-100ms-of-latency-cost-them-1-in-sales/
I used an Aeron at my last job for years, and really liked it. Need something for home office now, as the bar stool by the kitchen counter is not exactly an ergonomic wonder.
Safari (and Chrome) link tracking can no longer be disabled https://lapcatsoftware.com/articles/Safari-link-tracking.html Good reason to use #Firefox
Anyone here a skilled #aws user? Getting "Invalid device name /dev/sda" when I launch from a template, even after choosing a different device name. :(
Discovered `iferr` snippet in VS Code...that shaves off countless milliseconds! I never really got into snippets before, in any editor or IDE.
Thanks to recent work in #golang, I can now type `if err != nil {<Enter>` even faster than I can smash <Esc>.