I feel inspired tonight, so I opened a scene I started on some time ago in blender, time to add more details to it. Like it so far - currently blocking out things as I move along, not focusing on small details, just layout and such. the screenshot is from the eevee viewport. #b3d
My blender PBRT exporter scripts can now install from a zip through the addon panel, feels good to have that sorted. :) It shows up the way it should now. One step closer to first release! #b3d
The first book on the topic, "An Introduction to Ray Tracing," is now free to download from the link below.
Got @gentoo installed on my 'Lemote yeeloong' laptop, surprisingly easy to install. And it has a fully useable desktop straight away.
Finally fixed a but I've been fighting for a day, now the roughness map exports as it should in my blender PBRT exporter. 'Matte' and 'glass' materials are now working with the new code. Now I have it all solved and can update the rest of the shader export code. #b3d
Fosstodon is a Mastodon instance that is open to anyone who is interested in technology; particularly free & open source software.