The output amplitude depends on the infected population percentage. Here you see the visualization of "Second wave":

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Official versions of are online now. A virus that spreads within a population of 233 sounds objects decides which one sounds and when.
bit.ly/infectodoppler_v

The software to spread a virus in the sounds population of is ready. Soon, COVID-19 curve will have its own musical representation.
github.com/rvalla/infectoDoppl

There is no need of any musical training. The rules of the game are online and the game records your sound sample in the browser.
You have to choose a sound and apply the to it during a visual animation.

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I have been working a lot on , an stochastic musical game. The site is online know to collect sounds samples to build a "sounds population" that will suffer an epidemic outbreak.

rvalla.github.io/infectoDopple

I am working in a stochastic musical piece which is a game at the same time. It takes elements of the actual pandemic and . I think I managed to make a good logo for it: .

My new challenge for this week...
My first attempt to install Arch Linux on a Pendrive...

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