@wbtd @Minetest Yeah, you will have to do that unfortunately

5.2.0 should be in a few months roughly. March-April. 5.1.0 was in October, and 5.1.1 in January

@wbtd Nice to see someone new on Mastodon, make sure to follow @Minetest if you don't already!

@wbtd We've been making a lot of improvements recently that allow more possibilities for modding. 5.2.0 will have much support for better GUIs

Added pathfinding to my game, allowing the dog to follow you around walls. Next I'll be working on more advanced behaviours to allow NPCs to find and perform jobs

Finally got around to making a webpage for the project I've been working on for years: rubenwardy.com/rvwp/

It's a topdown dystopian basebuilder/rpg hybrid, inspired by

@kev Gitlab / Github pages are good for static websites. Do netlify offer non-static websites?

@nergal Minecraft had very little marketing. Minecraft came as a complete game, and was a relatively new concept to hit the market. Minetest has different aims.

CERN use Minetest: home.cern/news/news/knowledge-
Google have used Minetest: forum.minetest.net/viewtopic.p

100,000,000+ users have used Minetest indirectly, through the ports on the Google Play store

rubenwardy boosted

@bart @jsalvador Minetest is a game engine, and my main menu redesigns aim to highlight that with more prominent game-specific menus and a list of downloadable games as the first thing you see

@bart @jsalvador Godot is a complete game engine, and would require a rewrite of the code

@evertprants my current bane is Skyrim. The amount of work that must have gone into it is quite impressive

@bart @jsalvador also, needing mods is intentional, Minetest isn't primarily a game and the original intent was to keep the example game simple and a base

@bart @jsalvador I always read "movement feels weird" as "it's not exactly the same as Minecraft". There are menu and GUI improvements coming, but we're limited by the shitty graphics engine we use which hasn't been updated since 2012

Why can't I play a good video game without wanting to try to implement it myself. Such is the curse

rubenwardy boosted

.@MinetestProject is a voxel-based sandbox game/educational and collaborative tool. Think Minecraft, but open source, faster, leaner, with better cross-platform support and fantastic plugin engine. Help Minetest at:



@jsalvador @bart @kde Minetest is open and gives power back to the user. This is something that makes it very good for education, you don't need to worry about licensing fees and almost all of our community's content gives you the freedom to modify/redistribute/whatever however you want. That's something that other game really doesn't let you do

@Styxcolor This looks pretty cool. Are you working on any custom code for this, or is it just builds and art?

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