RT @slicedlime@twitter.com
Minecraft Java Edition 1.15 - Buzzy Bees is now out! https://www.minecraft.net/article/buzzy-bees-out-now-in-java
Hey @voxcpw@twitter.com,
sorry to bother you, but if you are working on Forge the next time, Could you have a look at this very simple PR https://github.com/MinecraftForge/MinecraftForge/pull/6254?
Should hopefully only take a minute unless you find some serious concerns
Thank you.
Two Forge PRs are holding back a beta release of 1.14 now. Unfortunately, the Forge team does not process them even though they seem to be alright. #MinecraftForge
https://github.com/MinecraftForge/MinecraftForge/pull/6254
https://github.com/MinecraftForge/MinecraftForge/pull/6166
Time for another 1.12 bugfix release. It has been more than a month since the last one ^^
Most significant change are the protection values provided by hunter armor. They were way stronger than intended.
https://www.curseforge.com/minecraft/mc-mods/vampirism-become-a-vampire/files/2832151
In the meantime here is another 1.12 release with some more minor bugfixes: https://www.curseforge.com/minecraft/mc-mods/vampirism-become-a-vampire/files/2813651
So, there is something new:https://www.curseforge.com/minecraft/mc-mods/vampirism-become-a-vampire/files/2799175
Unfortunately, there isn't a lot new about it. It's just #Vampirism running on #Minecraft #1.14.
Vampirism Integrations has been updated to support MCA 6.
However, not all MCA villagers get the correct eye overlay, so some might look rather ugly. https://www.curseforge.com/minecraft/mc-mods/vampirism-integrations/files/2791033
With @thecheaterpaul@twitter.com recent effort on integrating the reworked fluid system, we might be ready for an alpha version. Couple of features might be missing though. Especially bat mode does not work with Forge 1.14 properly yet
RT @ForgeDevTeam@twitter.com
Forge 28.1.0 Recommended for Minecraft 1.14.4
https://www.minecraftforge.net/forum/topic/75934-forge-281-minecraft-1144/
🐦🔗: https://twitter.com/ForgeDevTeam/status/1172204313197731841
It's not that the required changes were extensive or difficult to make. But it takes time to properly reproduce the issue, identify the root cause (there are dozens of potential reasons), find an appropriate and clean solution, implement and test it. (And tweet about it :D)
Just to give you an idea of the scope of the Vampirism 1.14 update: I just spend more than 45 minutes solely to fix Soul Orb spawning on client side. #minecraft #1.14
Probably one of the longest requested features. I always had some objections to this, but meh, now it's in the game
Also included in the latest version, is a fix for the bind action command as well as a buff for enhanced/special holy water. https://www.curseforge.com/minecraft/mc-mods/vampirism-become-a-vampire/files/2757423
App developer, Minecraft modder, Gamer. Electrical Engineer.
Most things are crossposted from Twitter :/