I'm now confident in continuing this project and finishing it by the fall for everyone to enjoy. Learn more on my Ko-fi.
Now that I got a bunch of screenshots, planning on recreating these levels and adding any missing features I have from the original game.
Should be relatively straightforward, but with anything #indiegamedev, you never know what's gonna happen 😅
(Pulled out the tablet to view these images, since I don't wanna have Xcode running. #UbuntuTouch!)
Homebrew on #macOS12 is working properly (I think it was since yesterday), so I can finally install the gh CLI tool and the latest Bash version.
Ah, that explains it.
I wrote a script to hopefully make it a less of a pain when unplugging the drive. Basically kills Xcode-related processes that may prevent me from doing so.
I *wanted* to put this in a Shortcut so I could pull it up from the menu bar, but the shell script option causes #Shortcuts to crash. I guess this has to wait until the next beta. 😅
So I downloaded the #Xcode 13 beta today to start doing some refactoring work. Total size of the darn thing was ~33GB. 😬
Welp, looks like I will have to continue offloading Xcode to an external SSD for the foreseeable future.
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