Sometimes people ask me how to do something on Windows, and I am reminded of how it lacks support for some pretty fundamental, simple things and requires nightmarish workarounds.
Sure, Linux has some really weird edge cases and issues. But it comes with a proper browser, pdf support, software repositories... and stuff like line breaks, compressed files, subtitles, partitions and updates just work.
Not saying that Linux is perfect. I have issues with display and audio output, network cards are notoriously spotty, graphic drivers are an issue, etc etc etc.
But it is just _wild_ that Windows just refuses to properly parse Unix linebreaks, has bad support to something as basic as pdfs, and people act as if it is normal to install software by downloading shady installers and letting them manage themselves. How can something so ubiquitous and so well-financed be this bad.
And the worse part is, most of that is intentional. They want software to be bought in a store. They don't want to help potential competitors. They want to break compatibility to lock people in. They want to add value to their own brand.
Which means this stuff is never going to get fixed. It's counterproductive to fix it.
@eldaking Fully agree, except for one small detail: Wanting people to "buy software in a store" actually is, too, creating a thriving ecosystem of small companies and individuals developing and selling software to earn a living, feed their families and pay their bills. I don't agree with *how* this happens, but we should acknowledge this is something FLOSS (which is to quite some extent driven by people who are hobbyists/enthusiasts and/or working elsewhere in a well-paid dayjob and can ...
@z428 @eldaking What you're describing is the 1980s model, from the time when Microsoft first appeared. That whole period was my childhood and I can say from first hand experience that it didn't create a thriving economy in software with sustainable livelihoods. What it did create was what we would now call "artificial scarcity" and a thriving warez scene, which resulted in kids being criminalized.
I don't think going back to that would be progress. Most software should be a public resource. Once created its duplication costs are almost zero. People shouldn't be criminalized for using software.
Also, at that time RMS was earning money selling (tape) copies of Emacs, which was licensed as Free Software.
Now that we don't use physical copies, free software developers can make a living out of a) tailored software b) support c) donations. VLC does it this way, for instance.
@tagomago Agree with the both of you, yet I wonder how many devs in FLOSS these days actually manage to live like that, especially also compared to devs that can "afford" to do FLOSS development because they earn a living with a well paid job doing, like, highly proprietary enterprise software development. This seems neither sustainable nor honest to me...
I would say that it's extremely unfair to tie what a person does in their free time to what this person does in their job, basically because we are *forced* to work, and most of the times we don't have many choices. Yeah, I think this person should look for an alternate ethical "dayjob", but not because it stains their free time free software "production".
Well, not exactly. That depends on how this person (and all of us, by the way) presents their project, and how free software is explained to the largely unaware public. If this is correctly addressed, including the sustainability issue, then the responsability is not theirs, imo.
@tagomago Yes. But no. My point is still that FLOSS, despite all of its advantages, greatly causes difficulties for people that depend upon (maybe small scale) software development to earn a living. And I see not enough energy spent on fixing that - again because, if it's a spare time enthusiasm project and your dayjob pays your bills, you don't have to care.
From that it appears the biggest problem is cultural: too many people expect not to have to pay, or even be pushed to do so. The situation's slowly improving...
@alcinnz Yes, especially that latter part is a problem, also in FLOSS in my opinion. We've been hypocrites, to some extent, by claiming that we want "Libre" because it's of course more important - and quietly accepted that "gratis" is the most (and in some cases only) actual effect of FLOSS at least for untrained John Doe. 😔 @tagomago @bob @eldaking
@tagomago Ah sorry, that latter part wasn't addressing any particular individuals. I handle things just the way you do. But: Do you have a job with a modestly variable monthly income depending on something as possibly random as donations, or do you have a fixed monthly salary? @alcinnz @bob @eldaking
@tagomago If you were, say, a small development studio with three or four employees in full time living off selling proprietary software and this model works in a way you can survive: What advantage would you get from going for a FLOSS licence? Would you in worst case be ready to give up on an at least somewhat regular monthly income for these? @alcinnz @bob @eldaking
@z428 @tagomago @alcinnz @bob @eldaking Making a living / running a business on libre software does work, it's just less common. In a recent podcast the lead Ardour dev says they pull in about $100k per year. BlenderMarket.com is chock full of people selling GPL software at solid prices, because people have accepted the paradigm. Nextcloud is a very large business working solely with GPL software. Ghost.org is non-profit & MIT, has earned over $3M and supports several full time staff. 1/2
@z428 @tagomago @alcinnz @bob @eldaking WooThemes, before being acquired by Automattic, was a large business with several staff selling all GPL themes & plugins. There are also many other WP theme and plugin selling businesses doing very well selling GPL products.
The only reason we have the current dominant paradigm of selling proprietary licenses is habit and fear of the unknown. It's been shown as entirely viable to have libre software business it's just a matter of people getting used to it
@z428 Off the top of my head, WooThemes started with proprietary licenses until the WP devs convinced them to switch to GPL. From my recollection it had no negative effect and they kept growing.
NextCloud came out of OwnCloud, because the main guy behind it wanted to refocus on open source: https://invidio.us/watch?v=UTKvLSnFL6I
Ghost was non-profit & MIT from the start - John O'Nolan has a few interviews online talking about why he dropped his earlier life plans of chasing VC funding to have independence.
@z428 The guys who run Blender Market also have a video online talking about how they went into making a space to sell GPL software and how a lot of people told them it wouldn't work. But they made it happen, which is super cool.
IMO most people don't care all that much about license. If the store says, hey this GPL software is $20 they just decide if they want it the same way as they would any other product.
@z428 Oh and I forgot to mention Plausible Analytics, who are new and getting their open source based business off the ground. Just a little over a week ago @markosaric announced they've just hit $1,500 MRR. He also posted some of his thoughts on open source based business on the Plausible blog: https://plausible.io/blog/open-source-funding
@freedcreative @z428 thanks Kezz! not an easy space to be in. on one hand, open source enthusiast say all software should be free as in beer, on the other we have most people using proprietary tools because alternatives are not user friendly, pretty enough etc. i believe the best way to bridge the gap is to have more people work full time on open source and a way to achieve that is by paying for their software so they can do work on it without needing a job, worrying about finances etc
Ghost, @elementary, the brands you mentioned and some of the others i list in my post are great examples of this being done and i hope we see more projects like these in the future. will improve the quality of open source software and get more people away from closed source tools
@freedcreative @z428 @elementary well put! our way of doing it is by keeping everything fully open source, developed in the open, a permissible license, stats shared in the open, having an open roadmap where people can share feedback/contribute and having exactly the same product as a self-hosted version which is free as in beer for those who want to manage it themselves
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