linux game bug report copy pasta
38% of my bug reports come from the Linux community
My game - ΔV: Rings of Saturn (shameless plug) - is out in Early Access for two years now, and as you can expect, there are bugs. But I did find that a disproportionally big amount of these bugs was reported by players using Linux to play. I started to investigate, and my findings did surprise me.
Let’s talk numbers.
Percentages are easy to talk about, but when I read just them, I always wonder - what is the sample size? Is it small enough for the percentage to be just noise? As of today, I sold a little over 12,000 units of ΔV in total. 700 of these units were bought by Linux players. That’s 5.8%. I got 1040 bug reports in total, out of which roughly 400 are made by Linux players. That’s one report per 11.5 users on average, and one report per 1.75 Linux players. That’s right, an average Linux player will get you 650% more bug reports.
A lot of extra work for just 5.8% of extra units, right?
Wrong. Bugs exist whenever you know about them, or not.
Do you know how many of these 400 bug reports were actually platform-specific? 3. Literally only 3 things were problems that came out just on Linux. The rest of them were affecting everyone - the thing is, the Linux community is exceptionally well trained in reporting bugs. That is just the open-source way. This 5.8% of players found 38% of all the bugs that affected everyone. Just like having your own 700-person strong QA team. That was not 38% extra work for me, that was just free QA!
But that’s not all. The report quality is stellar.
I mean we have all seen bug reports like: “it crashes for me after a few hours”. Do you know what a developer can do with such a report? Feel sorry at best. You can’t really fix any bug unless you can replicate it, see it with your own eyes, peek inside and finally see that it’s fixed.
And with bug reports from Linux players is just something else. You get all the software/os versions, all the logs, you get core dumps and you get replication steps. Sometimes I got with the player over discord and we quickly iterated a few versions with progressive fixes to isolate the problem. You just don’t get that kind of engagement from anyone else.
Oh, yes - at least for me. Not for the extra sales - although it’s nice. It’s worth it to get the massive feedback boost and free, hundred-people strong QA team on your side. An invaluable asset for an independent game studio.
🕹️ Title: Box86
🦊️ What's: A libre x86 Linux emulator for non-x86 Linux systems, such as ARM, allowing to play Linux games on non-x86 systems
🔖 #linux #tool #emulation #libre #arch
Happy Birthday Linux!
On the 25 of August 1991, Linus posted:
> > Hello everybody out there using minix -
> > I'm doing a (free) operating system (just a hobby, won't be big and
> > professional like gnu) for 386(486) AT clones.
Well he was dead wrong :) "won't be big" ? Over 31 million lines of code today!
(You might disagree on the exact date, first code published was on 17 of September 1991)
I've just published a new t-shirt design referencing a meme video I made not long ago:
#unfa #FOSS #Linux #meme
* SagerNet: a modular proxy toolchain with 5 of its modules
* DeepL: a client for the translation service of the same name
* QuickWeather: Wheather at a glance, world-wide
* SMS Import / Export: Backup & Restore your short messages
"Drivers are enough of an issue on Windows 10 at times, but surprisingly the situation on Linux could be considered better."
Thank you @firstname.lastname@example.org! We need more tech press hammering this fact home.
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