#100daysofcode Day 75: Getting back into this challenge for the summer by making a #roguelike in #golang called "ruegolike" https://git.sr.ht/~johanvandegriff/ruegolike I've been working on it for a bit, but today I added generation of corridors between rooms. (I know the #100daysofcode is supposed to be continuous, but... I guess I'm going for a piecewise continuous function.) Also yes, it is heavily inspired by #nethack, one of my all-time favorite games
#100daysofcode bonus: I cleaned up the code, made walls block light, and turned off debug mode so this screenshot is what the player sees
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