Thinking about releasing a small library of RNG functions I wrote on the #GodotEngine asset library.
Quick blog post on defining GDScript properties at runtime in #godotengine
Also: Hourglass now provides beta versions of the engine. Try out 3.2.4-beta4 in just one click!
It's been a long time, but the Hourglass redesign is nearing completion! Can you spot the new feature in this screenshot? #godotengine
GNOME Maps' new place bubbles use a custom #gtk widget to display pictures at just the right size. Want to know how it works, and how to make your own?
I finally got around to writing a blog post about something! It's about what I've been working on for Maps in GNOME 40: https://www.flyingpimonster.net/2020/11/17/gnome-maps-place-bubble.html
If, like me, you got a #PinebookPro and can't get the protective plastic off the touchpad, try peeling it off with a small piece of duct tape.
I also want my money to be distributed based on what I thought was worth reading, not how long it took to read it.
I dislike the fragmentation of subscription services. I don't want to end up paying $100/month to cover all the services for all the articles I read, or commit to a specific price that I might not be able to keep paying.
What I would pay for is individual articles--after I've read them. If I could load up an account with $20, and click a button at the end of each article if I think it's worth my dollar, I'd totally do that.
Fosstodon is an English speaking Mastodon instance that is open to anyone who is interested in technology; particularly free & open source software.