A quick update to the GNOME Maps info bubbles I recently redesigned--they're now adaptive for your favorite mobile Linux device! https://www.jwestman.net/2021/02/10/gnome-maps-adaptive-place-bubbles.html
It's been just over a year... but Hourglass 0.9.1 for #godotengine has finally arrived!
It includes the brand-new, shiny UI I've been teasing for quite some time, along with Git integration and numerous bugfixes.
Download it here! https://hourglass.flyingpimonster.net
It's been a long time, but the Hourglass redesign is nearing completion! Can you spot the new feature in this screenshot? #godotengine
The mockups of Hourglass, our third-party project manager for #GodotEngine, are starting to come to life! Here is the Projects tab.
The Hourglass team wants your feedback! We're making a project manager for #GodotEngine. What features do you want to see in Hourglass? What do you think of our new mockups?
Hourglass, my project/version manager for #GodotEngine, has been updated!
https://flyingpimonster.gitlab.io/hourglass-website
New features:
- You can "favorite" projects so they show up at the top of the list
- You can now sort your projects by engine version
Bug fixes:
- Version search is no longer case sensitive
- The version list is sorted now
- Fixed a crash when creating a new project with a custom version
Also, huge thanks to reddit user u/BlueCannonBall for the icon!
I made some progress on my #GodotEngine #VR color picker! Added RGB sliders and the ability to modify your color palette.
Source is available if you want to see how it works: https://gitlab.com/FlyingPiMonster/vr-color-picker
I made a #VR color picker with #GodotEngine! Source code: https://gitlab.com/FlyingPiMonster/vr-color-picker