I use C# at work, so I wrote a quick tutorial on setting up flatpak'ed Visual Studio Code with the C# extension: https://jwestman.net/2021/07/01/vscode-flatpak-csharp.html
#csharp #vscode #flatpak
There's been a lot of talk recently about #nft, #cryptocurrency and the environment, but what makes them so bad? My latest blog post explains! https://www.jwestman.net/2021/03/17/ok-but-why-is-cryptocurrency-so-inefficient.html
I got one more change in for GNOME 40: better tab completion in the file manager! It's bothered me for a while now, so I'm especially excited that I got to improve it: https://www.jwestman.net/2021/02/17/files-tab-complete.html
Huge thanks to @firstname.lastname@example.org
for reviewing this just in time for the release!
@gnome This is why I love GNOME so much! The design team goes to great lengths to put user experience first, and it really shows.
A quick update to the GNOME Maps info bubbles I recently redesigned--they're now adaptive for your favorite mobile Linux device! https://www.jwestman.net/2021/02/10/gnome-maps-adaptive-place-bubbles.html
Thinking about releasing a small library of RNG functions I wrote on the #GodotEngine asset library.
Quick blog post on defining GDScript properties at runtime in #godotengine
Also: Hourglass now provides beta versions of the engine. Try out 3.2.4-beta4 in just one click!
It's been a long time, but the Hourglass redesign is nearing completion! Can you spot the new feature in this screenshot? #godotengine
GNOME Maps' new place bubbles use a custom #gtk widget to display pictures at just the right size. Want to know how it works, and how to make your own?
I finally got around to writing a blog post about something! It's about what I've been working on for Maps in GNOME 40: https://www.flyingpimonster.net/2020/11/17/gnome-maps-place-bubble.html
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