so my visibility and subscription system works fine, can see other players when in range and start receiving movement updates.
another important milestone achieved
never start writing code without a plan boys and girls, your future self will appreciate it
But first im gonna rewrite the test bot to do some stress testing of both authentication and queue servers.
I don't think the CCU will be huge, but that isn't the point of this project anyway.
Distributed systems and massive orchestration is fun (and frustrating).
Realtime networking, distributed systems and general tinkering.
I get paid for making videogames.
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