> Here are a few examples of things you can’t really do well in a web application:
* Create a fast drawing program
* Build a real-time spell checker with wavy red underlines
* Warn users that they are going to lose their work if they hit the close box of the browser
* Update a small part of the display …without a full roundtrip to the server
* Create a fast keyboard-driven interface that doesn’t require the mouse
* Let people continue working when they are not connected to the Internet


(2/2) ^^^^^ is from posted in 2004.

As much as I'm not always thrilled at the shift to the web and the bloat of modern browsers, it's also good to have a reminder of how far the web has come in a fairly short period of time.

Pretty much *none* of those complaints are still true today. I have other complaints, sure, but still!

(I need to type faster. I got 2 messages telling me the out-of-date quote I posted was wrong before I could make that point myself. I <3 you all!)

@codesections I was gonna say, you're a brave tooter for splitting those up like that 😂


What you need to do is not author entire discussions on a "microblogging" platform with such a low character count.

There are many other instances available (or that you can easily self-host [Mastodon|Pleroma|Epicyon|Misskey|Friendica|etc]) on ActivityPub based Fediverse instance too.

I truly enjoyed your observations being detailed, but having to wade through irrelevant responses because you couldn't break your post into enough pieces fast enough is a bit excruciating.

There are other platforms, as mentioned above, that out of the box can be set to accommodate the character count requirements that your posts deserve - Mastodon isn't one of them (out of the box).

@codesections Interestingly javascript was usable only a couple of years later; I wrote a JS space invaders in 2006; so at least some of those were already out of date by then. (And it still works: - it's awful JS from when I first tried it; someone commented not longer after that it was one of the few that worked at the time; you can tell my graphics skills are nil)


Yeah, the article mentions Gmail as a webapp that already managed to break some of those rules – but it had only been out for a few months at that point (and maybe still in invite-only beta?).

I'd say that gmail (2004) and google maps (2005) were one big turning point, mostly in terms of showing people what was possible. And v8 (2008) was another, in terms of _actually_ making a lot more possible.

So 2006 would put you right in the middle of that shift, iirc

@codesections It was pretty perfect for someone to play with JS because doing things still looked neat 🙂

@penguin42 @codesections Yeah, I had a sprite bounce "contest" page between Javascript, Java, C, and Flash. JS was the worst by 100x, until suddenly it was close to Java & Flash, and then it was faster, ca. 2006-8.

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