Remember back some 12-14 years ago when mobile internet was starting to catch on (might be region-dependent) and there were special, mobile versions of websites that could run on those WEP connections and itty bitty 2-inch, 200x320 screens?

Imagine trying to run a modern website on a phone like that.

When limits are in place, it forces creativity. When there are no limits, it encourages bad design because hey, the hardware's fast enough, it'll handle things.

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And so, in 2005 you could run a full operating system and play cool flash games in a browser, all with one 512MB RAM stick. Whereas today 500MB is just what the browser itself needs to open.

And the games are fucking worse.

Peak web has passed.

@cirno
How lovely it was the old web. Having the need 2-3 web browsers installed + flash, silverlight, active x and all those funky and next-to-impossible-to-remove toolbars that came with them. Beautiful times indeed...

@cirno
As for your first comment. Phones from that era either used the mind twisting WAP "standard" (which each manufacturer had greatly different implementations) or used a barebones browser with a server side web engine to do the heavy lifting.

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