I suspect we're hugely overcomplicating things just to get smoothly scrolling waveform animations with our current implementation, but I don't know much about graphics programming.
The general problem is: How do we time the rendering of a smooth animation representing a one dimensional continuously changing variable (position within the audio track) which can change in either direction? #graphics#GUI#qt
@be Maybe post again with some hashtags like #Qt#graphics#GUI ? People who are passionate or knowledgeable about things often monitor hashtags related to them.
I suspect we're hugely overcomplicating things just to get smoothly scrolling waveform animations with our current implementation, but I don't know much about graphics programming.