Windows PCs have proprietary app stores (Microsoft's, Steam, etc.) They have ugly hardware locks to eliminate your freedom for surveillance and freedom to tinker (UEFI, IME). The frog is already being boiled, it's only a matter of time now.
People buying Windows machines to install Linux on them are a big part of the problem. Support open hardware, or in 10 years from now everything will be locked down.
At long last, here's the first official development build for #GodotEngine 3.2, alpha 1!
Includes many new features such as new plugin system and C# support for Android, WebRTC, improved Visual Shader editor, ARKit, Oculus VR and tons of bug fixes!
It is proven! I am luke_jones on Keybase: https://keybase.io/luke_jones/sigchain#92805ae0b99bbb5792ff004a0b53cea4d0a4184b99c8aa4462c5aebdcccafa0b0f
I forced writeup.ai to recreate the GPL3 from a single sentence and autocompleting clauses until it produced a line ending in a period
LENS 0.4.0 has been released! 0.4 includes a lot of code cleanup, reorganization, refactoring, and so forth, in large part thanks to @SenojEkul. It should also be more portable to architectures other than x86_64 (including ARM, PowerPC, MIPS, and SPARC64), though it hasn't been tested or built anywhere else. Finally, it adds "object flows," and enough tools to use them for IPC. I expect to start doing interesting stuff in 0.5.
@alexbuzzbee hey, how goes LENS these days?
Honestly you just can't beat this for #retrogaming
Software Engineer & Compueter Scientist, mad about Rust. Indie Game Developer, Linux Dev.
Located in New Zealand.
*Incompatible with Microsoft Windows
Fosstodon is an English speaking Mastodon instance that is open to anyone who is interested in technology; particularly free & open source software.