is 10 years old! It was first released publicly on the 10/October/2010. Here's to 10 years more.

You can download the first version from here, it's a Windows executable but works well in wine: packages.8dromeda.net/minetest

Minetest boosted

Today we're looking at the cartographer mod for which lets you create maps of the world.
youtu.be/xOalA2MyvAk

Minetest boosted

My simple mod, headanim, is now on ContentDB!
I've also fixed the head floating off the rest of the body.

content.minetest.net/packages/

Minetest boosted

Didn't have notifications set up properly so I didn't see my message about (s)

I make content for and have some other random projects.

I've been a steady participant in for the past couple years.

The languages I'm the most familiar with are C, Lua, and Javascript.

I'm also completely new to social media like this. Enjoy

Minetest boosted

Oh boy I don't update this profile so often.

I've just released Parties, my latest Minetest mod!
The name should be pretty straightforward, but just in case: you can now team up with your friends :D

There is an API too, so that developers can implement it in their own mods 🌸

Download: content.minetest.net/packages/

#minetest #gamedev

ContentDB now supports reviews!

Head to your favourite (or least) content and review it. The better reviews a package receives, the higher it'll appear in the content list.

content.minetest.net

Our Android client had a short cameo in a Linus Tech Tips video today! As a "cheap Minecraft clone", we take pride in the community and engine we've built (even if it comes without RTX support 😉).

5.2.0 has been released!

Includes improvements to GUI (a HTML-like rich text element, more styling), graphics (sky rendering API, object shading), tool wear, and more

Changelog: dev.minetest.net/Changelog#5.1
Downloads: minetest.net/downloads/

Minetest boosted
Minetest boosted

Today I've worked a bit on wood and bricks for the texture pack 🍃
(the building is just an example)

#minetest #PixelArt

A mod jam/competition with the theme "Combat" is being hosted by the Unofficial Discord on the 3rd of April.

Details here: forum.minetest.net/viewtopic.p

Minetest boosted

So today I've reskinned the taiga in Minetest and worked on some code.

Texture pack WIP, the main goal is to have one of the most lightweight yet aesthetically pleasing texture packs around 🌸

#minetest #pixelart

Minetest boosted
Minetest boosted

So, this quarantine brought me to develop mods for Minetest and to learn Lua. I'm working on a simplified Quake mod with some friends, texture pack included :D
This is just the access system ofc

I hope to support and broaden the FOSS community with this 🍃

(GIF is laggy because PC is old)

#minetest #modding #pixelart

Minetest 5.1.1 has been released: forum.minetest.net/viewtopic.p

It contains a number of bug fixes, a network performance improvement, and a crash fix that is important for servers

Minetest boosted

So so so deep into #minetest right now. Building a big #solarpunk city with lots of subways and long distance rail. Also made some mountains, and underwater base, farmland with barns and windmills...

NodeCore is a work-in-progress game created using which has 0 GUIs, focusing on immersion, responsive environments, and rich interactions. Crafting is done in the world by placing blocks and using tools

content.minetest.net/packages/

Minetest boosted

"Classroom" is a work-in-progress mod by me that allows teachers to manage students. They can perform bulk actions on online, defined subgroups, or individually selected students. More coming soon! @SVTux@twitter.com @BirgitLachner@twitter.com

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