Finished my hour already. What's about you guys?
@welshgeekboy @Cando @blunaxela Spent a good chunk of my day playing around with Gutenberg as a replacement for Hugo/learning its templating syntax/converting my website templates. I hope that counts as programing, because it's all I've got!
@codesections @Cando @blunaxela What are your plans today, all? I'm going to start trying to implement a few of the ideas I've had, but I'm still considering tying to port the whole project to C++ instead of Python, for speed and so I can learn a new language. That will be this evening, as we're still camping right now but will be home by the end of the day.
@welshgeekboy @codesections @blunaxela
Working on a Python App which helps you to find creative domains. Import dictionary and domain list and check for possible domains with your chosen lenght. Check for availability and so on.
Great project to understand the Python fundamdentals.
@welshgeekboy @Cando @blunaxela Today is going to be mostly a travel day, so I won't get as much done as normal. But I plan to work through some more of the K&R C exercises, in a continued attempt to get better at C/low-level programing
@welshgeekboy
You could do a bit of both. I was working on a tool once to program boards that needed C/C++ perf, but we only wrote the core library in it. The actual application was Python that called into that library. We used swig to generate the Python bindings from a C header file.
@codesections @Cando
@blunaxela @codesections @Cando Interesting! I've considered making a library with most of the time-consuming aspects (loads of looping through arrays and comparisons) in C++ instead of Python, but I'm not whether it would be worth the effort as I'd be learning C++ as well. I might give it a go though.
@welshgeekboy @codesections @blunaxela
Day 2 done. I have to minimize distractions. Turn my smartphone off, different background music and so on.
@Cando @codesections @blunaxela Cool, well done. I'm glad things are going well for you.
@Cando @codesections @blunaxela Have been improving the physics engine in my script from a botch-job where I played Whack-a-Mole with bugs, to a much better format using forces, impulse, momentum and aerodynamic drag. Proper physics! I've found a use for what I learnt in my Physics A-level 😉
How about the rest of you?
#100daysOfCode
@welshgeekboy @codesections @blunaxela
Sound interesting as hell tbh. Is it a mini game you are working on?
Have been doing some research about bot frameworks, APIs,, data structures and have learned basic commands of Python to manipulate lists and other structures.
@Cando @codesections @blunaxela It's the program with neural network 'brains' and agents i.e. 'bugs', whose data can change to simulate evolution. I'm trying to make a more realistic environment for them to exist in: for example, they should be able to apply thrust to move themselves, but because of fluid dynamics, the faster they go the more the world (a 'fluid') opposes their motion. So while it is in their interests to move fast to get to food to eat, they also use up more energy in doing so.
@Cando @welshgeekboy @codesections
I spent time looking at the Icarus verilog C++ source, running various designs, and using gtkwave to 'surf' the waveforms. There's a lot of interesting FOSS EDA tools, but I wish there was more!
@Cando @codesections @blunaxela I'm not actively coding, but am typing up some ideas for my project in a TiddlyWiki file. I have quite a few concepts which I'm interested to implement, and I'm quite excited to see how things go.